Entertainment Art & Design Department
Game Design & Development Department
Participants are to bring their laptop/devices with the drawing tablets/cintiqs.
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$600 per Topic. Total: 24 hours.
Smart Learning, Live Demo, Guidance & Practice.
Each Topic is 4 Workshops with assignments/Weekly Based.
Each Workshop is 2 hours lecture + 2 hours Studio Practice(Optional).
FEATURED PROGRAMME of the month
Topic: Character Design BASICS
Topic: Composition & Color
Topic: Digital Art Basic Mastery & IP Management
Topic: Game Studies
Topic: Foundations of Light & Photoshop
Topic: Game studies 101
Overview: Game design is the art of applying design and aesthetics to create a game for entertainment or experimental purposes.
Video game design is the process of designing the content and rules of a video game in the pre-production stage and designing the gameplay, environment, storyline, and characters in the production stage. The designer of a game is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. Video game design requires artistic and technical competence as well as writing skills.
Overview: Gamification is the application of game-design elements and game principles in non-game contexts. It can also be defined as a set of activities and processes to solve problems by using or applying the characteristics of game elements. Gamification commonly employs game design elements to improve user engagement.
Gamification techniques are intended to leverage people's natural desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism, or closure, or simply their response to the framing of a situation as game or play. Early gamification strategies use rewards for players who accomplish desired tasks or competition to engage players.