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We are Lionheart Game Design.

Founded in 2019, LGD, based in the Red Dot is a vision and goal to craft extraordinary Games and Mobile Solutions with small to big budget.

 

Priding ourselves on the knowledge, experience and skills we have acquired in the past- we come together to form a greater team to do greater things.

 

50+ Years of Combined

Experience

We are a team of veterans in the various fields and disciplines of game design, art, programming

and technology. 

 

The 3 main musketeers.

Jim Ling

Lead Art & Game Design

 

 

 

 

 

 

 

 

 

 

Jim is Wacom Master Artist (Singapore), founded Lionheart Studio to create art for the corporate and masses and is a frequent contributor to many game, animation and film properties globally.

Remy Dantes

Lead  Manager & App / Game Design

Remy has been in the gaming industry for more than 15 years. His experience goes way back to the QA days for EA Games and have been involved in many projects involving mobile and console games.

Robin Tan

Programmer Advisory / Mentor

Robin has been in the industry for more than 20 over years. Starting with Envisage Reality, to creating the award winning Armor Valley as well as founding the successful Cloudzen for 5G Gaming.

What's New

Vision Statement for SoulWars: The Reckoning:

"Picture an epic Strategic CCG hybrid bringing the best of systems and inspired from titles like MTG, Duelyst, Divine Divinity and modern mobile games. Going for great gameplay and truly tactical, exciting direction with minimal pay to win mechanics; we decided to come together to make a game that can be enjoyed not only by casuals, enthusiasts and the hardcore strategic masters where skill, tactics and efficient card play paves the way for victory- not money!"

"Anything is Possible with unlimited Potential!"

Game Genre:

An Epic Strategic CCG hybrid bringing the best of systems and inspired from titles like MTG, Duelyst, Divine Divinity and modern mobile RPG is upon us soon. Going for a great gameplay and truly tactical, exciting direction with minimal pay to win mechanics that many including myself loathe; we decided to come together to make a game that can be enjoyed by casual player, enthusiasts and the hardcore strategic masters where skill, tactics and efficient card play paves the way for victory- not money!

 

"The Minecraft of CCG"

Jim Ling

No 'color’ or faction limited plays. Unlimited imagination. For instance, utilize the graceful Elven Wardancers to avoid incoming damage while buffing Silvarron Squires from the human factions to complement each other and combo-buff Korra the champion as a strategy!

SoulWars: The Reckoning is a truly unique turn-based CCG that combines tactical & lasting RPG elements in a game where you play as a Divine.

 
 For General Enquiries

"The Minecraft of CCGs"

 

Contact Us

If you have any  business enquiries please

use this to contact us.

We would be open to hearing about your idea and to bring it to life too.

Add:  2 Havelock Rd, #03-08

Mobile:  +65 7484688

email: soulwarsreckoning@gmail.com

Careers

We are constantly on the lookout for passionate individuals.

If you are looking for mentorship and experience we offer it through Trainee positions.

Art / Concept Illustrations

Game Design

Front /Back Developers / Full Stack Programmers.

Email: soulwarsreckoning@gmail.com

To play betas or stand to win prizes:

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© 2019 by LionheartGameDesign.com All Rights Reserved.

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